Monday, November 10, 2008

A wolf of sorts. I did this several years ago in high school right after seeing Princess Mononoke for the first time.
This thing was also inspired by something from a Miyazake movie, this time it was spirited away with the Raddish Spirit.


Incorrect way to draw an eye and the correct way. You decide.

My hand. I didn't actually cut it off though.




This was done fooooorrever ago, in high shool when Prince of Persia Sands of time came out. The hair is super cruddy.



THIS IZ KAKETOWN

This was another charcoal drawing that I did a month before the Sin City one. Since I worked on it first it's not quite as good, but it's still pretty good I think.

Another new game in the "Just Frank" universe




KILL THE PINKIES!

Tuesday, October 21, 2008

Monday, October 13, 2008

Sometimes... sometimes balls do stuff.

I was supposed to be doing something else in a class, but I did this instead.

Saturday, October 11, 2008

What?!?!?!?

http://www.cs.iupui.edu/~athalman/buggame.html

It's a sound matching game, in the vein of "memory."
(the ending is also incredibly NOT a reward. You've been warned.
I did make this, and I'm sorry.)

This wouldn't work on youtube because I fucked up the framerate.

Hopefully it works better here.

Marcus Fenix inked



I spent some time on this again. Hopefully I'll color it soon.

Wednesday, October 8, 2008

Wii in Maya

This was my first attempt at using Maya to create something. The lighting is all wonky, I know.


And now ladies and gents, penguins.

A group student project, another student and I had to create a bi-weekly web comic with a running theme. At this point I suggested penguins because it was the most random thing I could think of in the moment. Thus Frozen Assets was born. These are my submissions, and the logo was created by my partner in the endevor, Nick Mina. To see the comic in it's entirety you can click here.





In light of upcoming developments.....

After nearly a year since I did any work on it, I decided to go back and finish this. It's still in process, but likely to be finished soon. It would be great if someone actually read this, then I would feel validated as a human being. *tear*



Also, a robot again.

Friday, September 26, 2008

ART DUMP!!!

This is what I look like, but not really, becuase I'm slightly less pale in real life.

MonTAge!!!!! ROBOTS!!!!!


This is a study on the human skelleton that I did for a class. ("WTF" not part of actual human bone structure.)
This was a project that I started working on right after Gears of War came out (1st one), that I just kind of gave up on. It's supposed to be the main protagonist Marcus Fenix. It was going pretty well, but for some reason I gave up on it. Also, check out that bulge. DAAAAAMN.
This is one of the few things that I've done that I feel has held up over time. It's a charcoal drawing of Marv, of Sin City fame. This was for a class that was all charcoal and pencils; the charcoal part worked out alot better. I also used it as a gift for someone by making a copy at Kinko's and framing it up.
This was the cover for some project or another that was completely unrelated content wise.

This was one of the first things that I did when I got my wacom tablet in High School. Related note: Megaman 9 is the hardest game I've ever played.
Allen Walton (of jabbercomix fame) and I had a Zombie Drawing Competition between us on Facebook a couple of years ago, and this was one of my submissions.
This started as a doodle, but I really liked the inital shape. It's called a Mijit, until I come up with a better name at least. They really stink and have long grasslike wiskers that protrude from their mouths.

Several years ago when I was learning Illustrator we had to do a rotoscope of a famous person that we admired. And since Jack White is one of the coolest muther fucka's to ever live I chose him. I really like how the mic turned out in particular.


This is how I see my little bro in my head. Droopy.
This was for a class where we were working on effective sighting. We were shown essentially the same image that you see above, and told to recreate it by looking at the projector screen.
My older sister asked me what kind of things I draw, so I did this as an example.
Another attempt at using Illustrator. The Wii hadn't come out yet, so the buttons are based on what was shown in promo pictures before it came out. A robot that I did one day to entertain myself. He ended up being a character in my comic book, Just Frank.
When Chibi-Robo Park Patrol came out I was still working at GameStop, and I wanted to create some kind of promotion for it since we had none. I made posters of this and hung it in my store, ony to find out two weeks later that it was only being released at Wal-mart. Foiled. Some sort of tenticl-y monster. It has no eyes. And four buttholes.
This was an add I created to coincide with issue #1 of Just Frank and the release of Assassin's Creed. Ubisoft had nothing to do with it.

Tuesday, March 20, 2007

Tonight we dine in "HECK"


I saw 300 last week, as did about half the coutry. Here's the obligatory 300 picture to accompany the story. "Our BEE'S will block out the sun." "Then we will HUG in the shade."

Wednesday, March 7, 2007

You know what would make squirrels, like, way cooler?



If they had spikes for feet instead. I know I'm a little late to the party and all, but I just started playing Half-Life 2, and it occured to me while looking out my window that it would be awesome if squirrels had feet like the face-suckers. They already can climb trees just fine, but this way they are far more impractical and scary at the same time.